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《巫师3:狂猎》维基

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盛大演出(1)

Localised from this IGN wiki https://www.ign.com/wikis/the-witcher-3

Walkthrough

The Play’s The Thing is a main quest in Novigrad. After chasing down Whoreson Junior and killing Menge, this quest is a nice break from heavy action.

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Go to the Kingfisher Inn to talk to Priscilla about finding Dudu the doppler. You both come up with the idea to create an entirely new play to lure Dudu out of hiding. Priscilla is ecstatic and gets started right away. Geralt’s creative input goes as far as the name and genre. Choose which ever name you like. To have the most successful play, for both experience and crowns, you’ll want to make the show a comedy. If it is a drama, a riot will break out.

When Priscilla has the show written up, she wants you to take it to get it approved. Take it to the theater and buy the 50 crown ticket to get inside and speak to Irina. She is on board for the plan, but sends you off to get ushers and performers for advertisement. Leave the theater and go off to save a group of performers called the Puffins.

When you arrive at the Puffins place of business, you discover that they are being bullied by some local tough guys. Head outside and down the stairs to confront Fatso and his men. No matter what you say, a fight will ensue, so just select “Go away. Now.” When you kick their butts, they run away and the Puffins are thrilled. They agree to help advertise your play and go off to sing of your praises. Now head to the docks to rustle up some ushers.

At the docks, talk to Sofus about hiring him and some men to usher the play. You may either pay him 70 crowns for the job, or wager his services on a fist fight. If you beat him and another man in one fight, they will do it for free. The fight is simple, so go that route to save some coin. With the ushers on the job go back to theater to see Irina to finalize some details.

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Before the play, you get to choose who will play the Princess and the Prince. Choose Priscilla for the role of princess and Aleblard for the role of the Prince. They do the best job and lead to the most successful performance. When the play starts, Geralt will play the role of the Witcher. He has lines he must say. There are correct choices that lead to a flawless performance.

Choose these dialogue options to rock the show—

“To slay beasts most foul…”
“Perhaps ‘midst the guests…”
“Seems men’s hearts…”
“But a base heart…”
“No monster is he…”

If you make all the choices listed, you will have the best show possible and reap the most reward when it comes to experience and crowns. At the end of the show, Dudu reveals himself and agrees to help free Dandelion. He can also change into Ciri for you, but it does turn awkward fast. When the conversation concludes, so does the quest.

After talking to Irina, search the room to find fancy clothes (doublet) to wear. These can be used to complete a bonus objective in the quest A Matter of Live and Death.


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